Adds a variety of configurable features from older minecraft versions!
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AdventureCursedEquipmentGame MechanicsMobsTechnologyUtility
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Created6 days ago
Updated18 hours ago
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By Wilozyx
Classic mechanics is a datapack I've made in the past and kind of abandoned up until recently, when I decided to revisit and upload it.The goal of this datapack is to re-insert older features, tweaks and mechanics of the game into modern minecraft, this includes various things from beta, alpha, infdev, indev, classic, early release, etc.
(Note: As this was done by, a more inexperienced, past me (hate that guy), this datapack is not currently in a state where I would be proud of it really. Currently, its more of a display piece than anything, I really do wanna redo a lot of this pack and will probably do so in the near future)
The datapack comes with 'modules' - each one is a different tweak/feature/mechanic, all of them are toggle-able/configurable at any time and are only ever active if enabled, to preserve game performance.
Remember that all modules are disabled by default! To enable them you must type in the command for the options/config message (listed below)
The options message contains a button you can click to see which modules are enabled/disabled, aswell as all modules, with the minecraft versions they were added and removed on
Config/Options message command:
/function classic_mechanics:options_message
-> NOTE
This datapack aims to be compatible with several other types of datapacks, meaning, it purposefully does not touch things like world/terrain generation and actively tries other, different methods for results that would require such a thing!
-> CURRENT FEATURES
Letter(s) | Version |
---|---|
PC | Pre-Classic |
C | Classic |
I | Indev |
IF | Infdev |
A | Alpha |
B | Beta |
R | Release |
Total modules: 42
Module Name | Version added/removed | Notes |
---|---|---|
Old boat particles | A1.0.6-R1.9 | Displays splash particles coming out of the boat when in a moving boat atop water |
Disable sprinting | C0.26-B1.8 | [EXPERIMENTAL!] this module simulates disabled sprinting by slowing the player down when he sprints, this is done for compatibility so expect bugs! |
Instant swing speed | B1.6-R1.9 | Allows the player to swing freely without the attack cooldown |
TNT ignite-punching | C0.26-B1.7 | Makes players able to punch TNT to ignite it |
Piglin to pigmen switching | A1.2.0-R1.16 | switches all piglins into zombified piglins (zombie pigmen) |
Silverfish soulsand damage | B1.8-R1.14.3 | makes silverfish take damage when on soul sand |
Classic creepers | C0.24-I204-2 | Makes it so creepers explode after death |
Land squids | B1.2-R1.4.4 | Allows squids to live/breathe even if they're not under water |
No animal panic | C0.24-B1.8 | Makes animals not panic after they've been hurt |
Old farmland | I206-R1.1 | Allows farmland to be trampled if walked over (fences underneath or shifting prevents this!) |
Old rabbits | R1.8-R1.9 | Inflates rabbits' sizes to their 1.8 ones |
Punch-sheep shearing | I211-B1.7 | Allows players to punch sheep to shear it (may be buggy if enabled alongside 'no animal panic' - this'll be fixed in the future!) |
Old TNT particles | C0.26-B1.8 | Displays the 'smoke' particles when TNTs blow up |
Old zombie reach | C0.24-~B1.0 | [EXPERIMENTAL] lets zombie reach players from 3 blocks away, expect bugs with this! Will likely be redone in the future! |
No villager-zombie fighting | B1.9-R1.2.1 | Makes it so zombies won't attack villagers, villagers can still panic due to zombies though! |
Old nightmares | B1.3-B1.9 | Returns the nightmare mechanic; spawns mobs upon the player if they sleep in dark spaces! |
Old mob drops | I219-B1.5 | Returns earlier mob drops: Zombies drop feathers, pigs drop fewer porkchop, cows only drop leather, sheep dont drop mutton, no creeper disc drops, no enchantment-affected drops, no ghast tear drops, zombified piglins drop cooked porkchop and rarely gold ingots, no fire-cooked drops |
Vertical drowning knockback | C0.24-R1.3.1 | Knocks the player downwards when drowning |
Old dragon AI | B1.9-R1.9 | Keeps the dragon afloat and disables perching |
No daylight mob burning | C0.24-I213 | Allows mobs like skeletons and zombies to never burn on daylight |
Old regeneration | B1.8-R1.9 | [EXPERIMENTAL] mimics early release regeneration, every 4 seconds heals the player if they're above 17 hunger |
More ghasts | A1.2.0-B1.9 | Attempts to spawn more ghasts in the nether |
Old mob step sounds | C0.24-R1.4.2 | Adds old block step sounds to mobs |
No advancement messages | B1.5-R1.4 | Disables advancement messages |
Disable pillagers | R1.14-R1.14 | Disables the spawning of pillagers |
Disable phantoms | R1.13-R1.13 | Disables the insomnia system |
Disable wandering traders | R1.14-R1.14 | Disables the spawning of wandering traders |
Disable wardens | R1.19-R1.19 | Disables the spawning of wardens |
No entity cramming | C0.24-R1.11 | Disables entity cramming |
No death messages | C0.24-B1.6 | Disables the display of death messages |
Old debug screen | I202-A1.2.0 | Disables the display of newer debug screen info |
No instant portals | A1.2.0-R1.4.2 | Makes the entry time of nether portal in creative the same as it is in survival |
Testificate villagers | B1.9-B1.9-pre2 | Displays the 'testificate' nametag above all villagers |
Old dragon bossbar | B1.9-R1.4.2 | Displays a purple 'boss health' bossbar instead of the 'ender dragon' |
Floating gravity blocks | I618-R1.14 | Allows gravity blocks like sand and gravel to remain floating if dropped above fences and walls |
No baby mobs | C0.24-B1.9 | Makes all baby mobs adults |
No mob equipment | C0.24-R1.4.2 | Removes tools and armor from mobs |
Disable zombie door-breaking | C0.24-R1.2.1 | Disables the ability of breaking doors from zombies |
No arrow sticking | C0.25-B1.8 | [EXPERIMENTAL] disables arrows sticking to player's bodies |
No left handed mobs | R1.4.2-R1.9 | Makes all mobs right handed |
Old critical hits | B1.8-R1.9 | Makes critting while sprinting possible |
Void fog | B1.8-R1.8 | Simulates void fog in lower Y levels |
Faithful boat particles | [Sub-Setting] | sub-setting of 'old boat particles' - allows boats to display the water particles even if on land |
Endermite soulsand damage | [Sub-Setting] | sub-setting of 'silverfish soulsand damage' - allows endermites to take damage when standing on soul sand |
Old-like drops | [Sub-Setting] | sub-setting of 'old mob drops' - makes modern mobs have beta-esque item drops |
-> SOCIALS
- Youtube: [YT LINK]
- Planet Minecraft: [PMC LINK]
- Curseforge: [CF LINK]
- Discord: @Wilozyx
External resources
Featured versions
See allClassic Mechanics 1.0.1 (1.15-1.20.5 snapshot)
Fabric, Forge, Quilt 1.15–1.20.4, 23w51b–24w06a
Release
Classic Mechanics 1.0.1 (1.15-1.20.5 snapshot)
Data Pack 1.15–1.20.4, 23w51b–24w06a
Release
Project members
Wilozyx MemberTechnical information
License
CC0-1.0
Project ID